Vantage
You begin each game of Vantage on an intergalactic vessel heading towards an uncharted planet. After crashing far from your companions, you have complete freedom as to how you explore, discover, and interact with the planet. You view your location from a first-person perspective, and you can communicate with and support other players, but you are separated by vast distances, so only you can see your current location. You have complete freedom in how you explore, discover, and interact with the planet.
In addition to a mission victory, a destiny victory, or an epic victory (completing both the mission and a destiny), you may define success in Vantage through anything you pursue and achieve.
Vantage is not a campaign game. Each game is a standalone experience; you bring to future sessions only what youāve learned about the world. It is completely self-contained with no expansions ā just a few accessories like metal coins.
1-6 Players
120-180 Minutes
Ages 14+
Designer
Jamey Stegmaier
Artists
Valentina Filic
Sƶren Meding
Emilien Rotival
Publishers
Stonemaier Games
Developers
Garrett Feiner
Travis Willse
Graphic Designers
Christine Santana
Karel Titeca
Editor
Michael S. Lee
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Vantage
Vantage
You begin each game of Vantage on an intergalactic vessel heading towards an uncharted planet. After crashing far from your companions, you have complete freedom as to how you explore, discover, and interact with the planet. You view your location from a first-person perspective, and you can communicate with and support other players, but you are separated by vast distances, so only you can see your current location. You have complete freedom in how you explore, discover, and interact with the planet.
In addition to a mission victory, a destiny victory, or an epic victory (completing both the mission and a destiny), you may define success in Vantage through anything you pursue and achieve.
Vantage is not a campaign game. Each game is a standalone experience; you bring to future sessions only what youāve learned about the world. It is completely self-contained with no expansions ā just a few accessories like metal coins.
1-6 Players
120-180 Minutes
Ages 14+
Designer
Jamey Stegmaier
Artists
Valentina Filic
Sƶren Meding
Emilien Rotival
Publishers
Stonemaier Games
Developers
Garrett Feiner
Travis Willse
Graphic Designers
Christine Santana
Karel Titeca
Editor
Michael S. Lee
Original: $89.95
-65%$89.95
$31.48Product Information
Product Information
Shipping & Returns
Shipping & Returns
Description
You begin each game of Vantage on an intergalactic vessel heading towards an uncharted planet. After crashing far from your companions, you have complete freedom as to how you explore, discover, and interact with the planet. You view your location from a first-person perspective, and you can communicate with and support other players, but you are separated by vast distances, so only you can see your current location. You have complete freedom in how you explore, discover, and interact with the planet.
In addition to a mission victory, a destiny victory, or an epic victory (completing both the mission and a destiny), you may define success in Vantage through anything you pursue and achieve.
Vantage is not a campaign game. Each game is a standalone experience; you bring to future sessions only what youāve learned about the world. It is completely self-contained with no expansions ā just a few accessories like metal coins.
1-6 Players
120-180 Minutes
Ages 14+
Designer
Jamey Stegmaier
Artists
Valentina Filic
Sƶren Meding
Emilien Rotival
Publishers
Stonemaier Games
Developers
Garrett Feiner
Travis Willse
Graphic Designers
Christine Santana
Karel Titeca
Editor
Michael S. Lee
















