For Sale
For SaleĀ is a quick, fun game nominally about buying and selling real estate. During the game's two distinct phases, players first bid for several buildings then, after all buildings have been bought, sell the buildings for the greatest profit possible.
The original Ravensburger/FX Schmid edition (1997/98) has slightlyĀ different rulesĀ than later English editions, and only 20 buildings instead of 30.TheĀ ĆberplayĀ 2005 Edition has new art,Ā rules and card distribution changes, and it accommodates 3-6 players.
TheĀ GryphonĀ 2009 Edition uses the Ćberplay art for the faces of the property cards, while replacing most other art. The rules are the same as the Ćberplay edition, with the exception of theĀ rounding ruleĀ (which was stated in different ways in different printings of the Ćberplay edition).
Rounding rule
The rounding rule preferred by the designer Stefan Dorra is that players get back half of their bid rounded DOWN (not UP), as confirmed in correspondence with himĀ hereĀ andĀ here. A history of how the rounding rule has changed in different editions isĀ documented here.
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For Sale
For Sale
For SaleĀ is a quick, fun game nominally about buying and selling real estate. During the game's two distinct phases, players first bid for several buildings then, after all buildings have been bought, sell the buildings for the greatest profit possible.
The original Ravensburger/FX Schmid edition (1997/98) has slightlyĀ different rulesĀ than later English editions, and only 20 buildings instead of 30.TheĀ ĆberplayĀ 2005 Edition has new art,Ā rules and card distribution changes, and it accommodates 3-6 players.
TheĀ GryphonĀ 2009 Edition uses the Ćberplay art for the faces of the property cards, while replacing most other art. The rules are the same as the Ćberplay edition, with the exception of theĀ rounding ruleĀ (which was stated in different ways in different printings of the Ćberplay edition).
Rounding rule
The rounding rule preferred by the designer Stefan Dorra is that players get back half of their bid rounded DOWN (not UP), as confirmed in correspondence with himĀ hereĀ andĀ here. A history of how the rounding rule has changed in different editions isĀ documented here.
Product Information
Product Information
Shipping & Returns
Shipping & Returns
Description
For SaleĀ is a quick, fun game nominally about buying and selling real estate. During the game's two distinct phases, players first bid for several buildings then, after all buildings have been bought, sell the buildings for the greatest profit possible.
The original Ravensburger/FX Schmid edition (1997/98) has slightlyĀ different rulesĀ than later English editions, and only 20 buildings instead of 30.TheĀ ĆberplayĀ 2005 Edition has new art,Ā rules and card distribution changes, and it accommodates 3-6 players.
TheĀ GryphonĀ 2009 Edition uses the Ćberplay art for the faces of the property cards, while replacing most other art. The rules are the same as the Ćberplay edition, with the exception of theĀ rounding ruleĀ (which was stated in different ways in different printings of the Ćberplay edition).
Rounding rule
The rounding rule preferred by the designer Stefan Dorra is that players get back half of their bid rounded DOWN (not UP), as confirmed in correspondence with himĀ hereĀ andĀ here. A history of how the rounding rule has changed in different editions isĀ documented here.












